Release Notes
Release Note 2.1.1
Bugfixes
Process
- Pathfinding not working in very tight areas
Release Note 2.1.0
New Features and Updates
Upgrade to Unreal Engine 5.3
- Added reset buttons for several object settings
- Added Toolbar buttons for Undo and Redo
- Camera Controlls extended, added Zoom Buttons and Up/Down Buttons
- Camera Controlls UI redesign
Bugfixes
Scene
- Selecting the sun object trigger setting changes and pollutes the undo stack
Release Note 2.0.2
Bugfixes
Process
- Imported Processes are getting all the same color. Now imported processes get a random color.
- Redo does some operations in wrong ordering
- Simulation replay agent spawning ignoring delta the simulation tick timeframe delta
- Pathfinding not working in tight areas
Scene
- Floorplan not visible in 3D-View after loading a project
Release Note 2.0.1
Bugfixes
UI
- Developer Tabbar visible in Process definition window. Removed and now accessable via developer settings.
- The buttons “Reset” and “Show All” do not reset the position properly
- Splitpane seperator line between panes not visible
Process
- Pause the simulation or playback not working properly
2D-Drawing
- Canvas rotation fixed
- Background Scenecapture got drawn above the room floor
Scene
- In the scene graph, changing object attachments could lead to opening the object tree of other objects
- Undo operation after a Cut operation created an empty object instead of the previously cut object
- Replacing actors was not working
- Visual bug while placing custom objects with several subobjects. The ghost was showing all objects at the center of the ghost.
- Rectangle select over origin selects floor #23
Release Note 2.0.0
New Features and Updates
- New Catalog
- New UI Icons
- New Project File format
- Upgrade to Unreal Engine 5
Release Note 1.0.0
Initial Release